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Detect - You choose to detect magic, Stupendous Science, or evil at the time of casting. Everything Nearby in the chosen category glows. Duration: 5 minutes. You may study the object for 10 min to identify.
Magically Resistant - Gain advantage on tests against magic and charm effects.
Sorcerer’s Staff - Channel mystical power and release balls of energy (1d4+1 damage). You can banish/summon your staff, no matter where you are.
Spell Slinger - You are a powerful being with the ability to cast amazing spells.
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| Short Sword, Long Sword, Dagger, Staff, Light Armor, All Shields |
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Sorcerer's Staff (made from the spinal cord of a great snake.)
No Armor (0 RP)
Rations (4), Waterskin (5), Bedroll, Torches (5), Healing Salve (1HD)
| You have grey skin, charcoal hair, cat-like eyes, ivory nails, and metal teeth. You float 2 inches above the ground at all times. |
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