Merwin Vox
Roll Method:
Standard
Saturday Morning
 
Sorcerer 1
 
8 7 5 16 11 14
 
7 d6 d4 1 0 1
 
Detect - You choose to detect magic, Stupendous Science, or evil at the time of casting. Everything Nearby in the chosen category glows. Duration: 5 minutes. You may study the object for 10 min to identify.
Magically Resistant - Gain advantage on tests against magic and charm effects.
Sorcerer’s Staff - Channel mystical power and release balls of energy (1d4+1 damage). You can banish/summon your staff, no matter where you are.
Spell Slinger - You are a powerful being with the ability to cast amazing spells.
Short Sword, Long Sword, Dagger, Staff, Light Armor, All Shields
Sorcerer's Staff (made of resin, with a whirlwind trapped inside.)
No Armor (0 RP)
Rations (6), Waterskin (1), Bedroll, Torches (1), Healing Salve (1HD)

You have sage skin, plum hair, static eyes, normal nails, and cat-like teeth. You wear a space-age helmet.
 
English
Thieves Code
Vek
Y
Y
Y

90 __________ CP
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